Skip to main content
Skip to main content

getParticleSystemSpeedRandom

getParticleSystemSpeedRandom

Description

The particleSystemId can be retrieved by using getGeometry() on the shape/node

Definition

getParticleSystemSpeedRandom(entityId particleSystemEntityId)

Arguments

entityIdparticleSystemEntityIdparticleSystemEntityId

Return Values

floatspeedRandomspeedRandom