getParticleSystemSpeedRandom
getParticleSystemSpeedRandom
Description
The particleSystemId can be retrieved by using getGeometry() on the shape/node
Definition
getParticleSystemSpeedRandom(entityId particleSystemEntityId)
Arguments
| entityId | particleSystemEntityId | particleSystemEntityId |
|---|
Return Values
| float | speedRandom | speedRandom |
|---|